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Showing posts from December, 2015

An A-Frame for WebVR

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  The FireFox folks on the MozVR team released this month the first version of A-Frame: an open source framework for creating WebVR experiences with very simple markup. For those that are unfamiliar with WebVR, it is the term used to describe virtual reality experiences that are accessible via a Web browser (opposed to VR experiences that are downloaded executables). Currently WebVR only works in the developer builds of Google's  Chromium  browser and Mozilla's  FireFox Nightly build. There are a few options for WebVR including  X3DOM , the standards based framework I use for my WebVR scenes. A-Frame is simply another Javascript framework for WebVR and since it leverages WebGL, the demos and scenes are viewable in any updated browser.   "A-Frame makes it easy for web developers to create virtual reality experiences that work across desktop, iPhone (Android support coming soon), and the Oculus Rift. We created A-Frame to make it easier to create VR web experi

Virtual Reality is getting Religion

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It has finally happened, virtual reality is getting religion! It started yesterday when I read a post on UploadVR (a great resource for VR and related news) about a Bible app for Google Cardboard called Bible VRX . Bible VRX, developed by Derek Ham, puts users in different scenes from the Bible with, "a mission to use advanced technology to communicate the stories of the Bible, stories of faith, hope, and love”. One can see in the video below some of the scenes it is possible to visit. According to the article this app is just a prototype that Derek hopes to build out with other scenes that have music, narration, and animated effects.     So this got me thinking. Religion is such a integral part of humanity and this is probably the first virtual reality application I have heard of anyone doing. There were plenty of digital religious experiences back in the heyday of virtual worlds so surely this cannot be the case I thought. To Google I went to find other religio

My interview with Voices of VR

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So I was at the SEAVR 2015 event where I bumped into Kent Bye, the producer of the Voices of VR Podcast . I gave this quick interview on  Using Open Standards to Deliver VR Over the Web  and thank Ken for the honor of being on his show. Based out of Portand Oregon, Kent travels to various conferences to find the most compelling VR experiences, developers, and academics to feature on the podcast. Make sure to check out his site and follow him on Twitter @kentbye . Keep up the great work Kent!